Blog
Notes from building game and engine tooling - compilers, Godot internals, and the process bits I keep relearning. Long posts, no newsletter.
06 Sep 2026 GATE: Typing GDScript without forking Godot A GDScript superset that compiles to plain GDScript. Structs that cost nothing, collections the engine cannot express, and a null checker that survives a function call. GDScriptCompiler 14 min06 Sep 2026 whoami Who is writing this, where the 67 comes from, the jobs that got me here, the project I am still annoyed about, and where I actually stand on AI. OpinionProcessCommunity 13 min05 Sep 2026 We all want the same thing from Godot Six thousand open proposals, and the top of the list has been asking for one thing since 2019. What the community actually wants, what shipped, and what is quietly being rebuilt underneath instead. GDScriptCommunityOpinion 14 min04 Sep 2026 Design docs nobody reads I stopped looking for a GDD template and read 43 real ones instead, from the Doom Bible to a 315-page Dirty Bomb design doc. The most universal section is not the one you would guess. DesignDocsProcess 13 min
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